Welcome back! Now that we’ve got all caught up with my back-log of chapters, we’re onto new stuff! And as always, we start off with a Wilde check! Kole starts us off with his return from work. No promotion, but he looks like a mad scientist, that’s for sure! hahaha
Caileigh is sad. At first I had no idea who it was that had died, but then I remembered that Brooke died and that’s why she’s mourning lol
Dakota is sleeping (typical) and Marjorie is feeling a round of morning sickness coming on.
I forgot that she was pregnant… whoops
And Little Elyse is napping with a dirty diaper. Someone needs to clean that up soon!
And Barley is keeping a very “close” watch on her lol
So when Elyse woke up from her nap, we also woke Dakota up and had him change her diaper. Only to realize that she needed a bath. So we had him do that too. Now he can go back to bed.
The ghosts always crack me up. They come the haunt and the first place they go is the bathroom. And apparently, the afterlife is so dirty and draining, that Bellamy needed to take a bath and have a nap right after appearing! hahaha!
Oh Marjorie… -5
And then she had to test her cooking skills. She’s a risk taker, this one. She made it though with no fires, so that’s good.
Awe, cute little Elyse is imitating the cat! I didn’t even know that was a thing!
Booooooooo, Winter’s come back around. Just like in real life. Boooo
I think this is the first time in a long time that one of my sims went into labor while the father was in the room. But anyway! Baby incoming!!
So we went to the hospital. Dakota came with us, but left for work in the middle of the damn thing… So now Marjorie is by herself
And we have another girl! Welcome to the family, Emmalyn!
Also, my game seems to want to give me girls in every save I have EXCEPT my baby boom challenge. Where I NEED girls… lol
Meet our new nanny for the day. For the first time in I’m pretty sure the whole legacy so far, all the adults are at work at the same time! And since I have money, we got a nanny instead of sending them to daycare. Here’s hoping that she doesn’t kill them or get them taken away by the dreaded social worker.
Guys! Look! Marjorie got a promotion! I’m so proud!
Awe guys! Look at Marjorie being a good mother! So cute!!!
Well damn. I have really been working this guy too hard. My bad, Dakota. My bad. -5
lol, whoops! I don’t think I remember getting the original notification that the bills were even delivered lol, but we’re all good now! Bills are payed!
Oh no! Barley’s sick! This is going to be my first ever trip to the vet! I don’t typically play with pets, so I’ve never had one get sick, lol
This dummy slipped and fell on the ice outside the vet clinic. Dummy. hahahaha
hahaha, Barley’s lookin’ at me like “why are you letting this stranger touch me?”
I just noticed that Dakota took his plate of macaroons WITH HIM TO THE VET!!! bahahahaha!
So Dakota and Marjorie were engaging in some recreational woohoo when I saw Barley sneak under the bed. I was gonna get a pic of that, but then he had disappeared. And now I know why! HE WAS IN THE BED WHILE THEY WERE WOOHOOING!!!!!!!!! I’M DYING!!!!! 😂😂😂😂😂
So I apparently have Risky woohoo turned on lol. I was freaking out because I was trying to do the “try for baby” option, but it wasn’t there, so I checked Marjorie randomly and saw that she IS pregnant! lol!! So, we have a baby incoming!
Floating baby means only one thing! It’s a birthday!!
She’s so cute!!!! As you can see, she got the inquisitive trait! Also, she’s a blonde! yay!
Self Wetting (-5) : 18 (-90)
Pass Out (-5) : 74 (-370)
Failing School (-5) : 0 (0)
Negative Traits Earned by NTHs (-5) : 1 (-5)
Accidental Deaths (-10) : 0 (0)
Fires (-10) : 8 (-80)
Social Worker Visit (-15) : 0 (0)
Single Birth (+5) : 13 (+65)
Twins (+10) : 2 (+20)
Triplets (+15) : 1 (+15)
Any sim in the house completing Any Aspiration Milestones (Child/Adult) (+5) : 35 (+175)
Any sim in the household completing Aspirations (+10) : 7 (+70)
Toddler Skills maxed by NTH toddlers (+5) : 0 (0)
Skills (Child and Adult) maxed by NTH family members (+10) : 1 (+10)
NTH children earning an A in school (+5) : 18 (+90)
Positive Traits Earned by NTHs (+5) : 12 (+60)
NTH sims reaching the top of a career (+10) : 2 (+20)
Randomizing every trait and aspiration for an entire generation (+10) : 3 (+30)
Not using spares’ Satisfaction Reward points for an entire generation (+10) : 3 (+30)
Every 100,000 simoleons earned (+20) : 3 (+60)
Immortalizing the Torch-Holder (+5) : 4 (+20)